

Android Graphics with OpenGL ES
- Offered byCoursera
- Public/Government Institute
Android Graphics with OpenGL ES at Coursera Overview
Android Graphics with OpenGL ES
at Coursera
Duration | 25 hours |
Total fee | Free |
Mode of learning | Online |
Difficulty level | Intermediate |
Official Website | Explore Free Course |
Credential | Certificate |
Android Graphics with OpenGL ES at Coursera Highlights
Android Graphics with OpenGL ES
at Coursera
- Shareable Certificate Earn a Certificate upon completion
- 100% online Start instantly and learn at your own schedule.
- Course 2 of 4 in the Advanced App Development in Android Specialization
- Flexible deadlines Reset deadlines in accordance to your schedule.
- Intermediate Level Learners should have a basic knowledge of Android App development and Java programming.
- Approx. 25 hours to complete
- English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Russian, English, Spanish
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Android Graphics with OpenGL ES at Coursera Course details
Android Graphics with OpenGL ES
at Coursera
Skills you will learn
More about this course
- This course will cover the fundamentals of OpenGL and OpenGL ES in Android. This course is unique because it covers the mechanics of how OpenGL works and also more practical applications to draw 2D and 3D objects. This is an ideal primer for more complex courses on VR and AR within Android.
- We'll begin by covering the OpenGL Pipeline and Shading Language. Then we'll look at drawing simple 2D objects and increasingly complicated 3D objects in OpenGL and OpenGL ES.
- There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio.
Android Graphics with OpenGL ES at Coursera Curriculum
Android Graphics with OpenGL ES
at Coursera
Fundamentals of OpenGL in Android
Introduction
The example program
The OpenGL Pipeline
Shading language
OpenGL ES
OpenGL Primitives
Summary
Prerequisites
Download the example program
OpenGL Pipeline
Shading Language
OpenGL ES
OpenGL Primitives
2D and 3D Objects
Introduction
2D objects in OpenGL
Pyramids
Colour
The index buffer
Rotation
Summary
Complex 3D objects
Introduction
Example Program
Simple shapes
Curved shapes
Spheres
Arbitrary shapes
Summary
Example program download
Draw a 3D character V - Solution
Create a 3D half cone - Solution
3D Objects in OpenGL ES
Creating a 3D Logo in OpenGL ES
Introduction
Timer task
License and attributions
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