

Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
- Offered byCoursera
- Public/Government Institute
Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course) at Coursera Overview
Duration | 44 hours |
Total fee | Free |
Mode of learning | Online |
Official Website | Explore Free Course |
Credential | Certificate |
Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course) at Coursera Highlights
- Shareable Certificate Earn a Certificate upon completion
- 100% online Start instantly and learn at your own schedule.
- Flexible deadlines Reset deadlines in accordance to your schedule.
- Approx. 44 hours to complete
- English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Russian, English, Hebrew, Spanish
Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course) at Coursera Course details
- What you?ll achieve:
- In this project-centered course* you will build a modern computer system, from the ground up. We?ll divide this fascinating journey into six hands-on projects that will take you from constructing elementary logic gates all the way through creating a fully functioning general purpose computer. In the process, you will learn - in the most direct and constructive way - how computers work, and how they are designed.
- What you?ll need:
- This is a self-contained course: all the knowledge necessary to succeed in the course and build the computer system will be given as part of the learning experience. Therefore, we assume no previous computer science or engineering knowledge, and all learners are welcome aboard. You will need no physical materials, since you will build the computer on your own PC, using a software-based hardware simulator, just like real computers are designed by computer engineers in the field. The hardware simulator, as well as other software tools, will be supplied freely after you enroll in the course.
- Course format:
- The course consists of six modules, each comprising a series of video lectures, and a project. You will need about 2-3 hours to watch each module's lectures, and about 5-10 hours to complete each one of the six projects. The course can be completed in six weeks, but you are welcome to take it at your own pace. You can watch a TED talk about this course by Googling "nand2tetris TED talk".
- *About Project-Centered Courses: Project-centered courses are designed to help you complete a personally meaningful real-world project, with your instructor and a community of learners with similar goals providing guidance and suggestions along the way. By actively applying new concepts as you learn, you?ll master the course content more efficiently; you?ll also get a head start on using the skills you gain to make positive changes in your life and career. When you complete the course, you?ll have a finished project that you?ll be proud to use and share.
Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course) at Coursera Curriculum
Introduction
Unit 0.0: Introduction
Unit 0.1: The Road Ahead
Unit 0.2: From Nand to Hack
Unit 0.3: From Hack to Tetris
Unit 0.4: Project 0 Overview
Module 0: Introduction Roadmap
Unit 1.1: Boolean Logic
Unit 1.2: Boolean Functions Synthesis
Unit 1.3: Logic Gates
Unit 1.4: Hardware Description Language
Unit 1.5: Hardware Simulation
Unit 1.6: Multi-Bit Buses
Unit 1.7: Project 1 Overview
Unit 1.8: Perspectives
Module 1: Boolean Functions and Gate Logic Roadmap
Promo Video
Course Overview
Textbook
FAQ
Boolean Arithmetic and the ALU
Unit 2.1: Binary Numbers
Unit 2.2: Binary Addition
Unit 2.3: Negative Numbers
Unit 2.4: Arithmetic Logic Unit
Unit 2.5: Project 2 Overview
Unit 2.6: Perspectives
Module 2: Boolean Arithmetic and the ALU Roadmap
Memory
Unit 3.1: Sequential Logic
Unit 3.2: Flip Flops
Unit 3.3: Memory Units
Unit 3.4: Counters
Unit 3.5: Project 3 Overview
Unit 3.6: Perspectives
Module 3: Memory Roadmap
Machine Language
Unit 4.1: Machine Languages: Overview
Unit 4.2: Machine Languages: Elements
Unit 4.3: The Hack Computer and Machine Language
Unit 4.4: Hack Language Specification
Unit 4.5: Input / Output
Unit 4.6: Hack Programming, Part 1
Unit 4.7: Hack Programming, Part 2
Unit 4.8: Hack Programming, Part 3
Unit 4.9: Project 4 Overview
Unit 4.10: Perspectives
Module 4: Machine Language Roadmap
Computer Architecture
Unit 5.1: Von Neumann Architechture
Unit 5.2: The Fetch-Execute Cycle
Unit 5.3: Central Processing Unit
Unit 5.4: The Hack Computer
Unit 5.5: Project 5 Overview
Unit 5.6: Perspectives
Module 5: Computer Architecture Roadmap
Assembler
Unit 6.1: Assembly Languages and Assemblers
Unit 6.2: The Hack Assembly Language
Unit 6.3: The Assembly Process - Handling Instructions
Unit 6.4: The Assembly Process - Handling Symbols
Unit 6.5: Developing a Hack Assembler
Unit 6.6: Project 6 Overview: Programming Option
Unit 6.6B: Project 6 Overview: Without Programming
Unit 6.7: Perspectives
Module 6: Assembler Roadmap
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