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Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course) 

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Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
 at 
Coursera 
Overview

Duration

44 hours

Total fee

Free

Mode of learning

Online

Official Website

Explore Free Course External Link Icon

Credential

Certificate

Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
Table of contents
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Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
 at 
Coursera 
Highlights

  • Shareable Certificate Earn a Certificate upon completion
  • 100% online Start instantly and learn at your own schedule.
  • Flexible deadlines Reset deadlines in accordance to your schedule.
  • Approx. 44 hours to complete
  • English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Russian, English, Hebrew, Spanish
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Details Icon

Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • What you?ll achieve:
  • In this project-centered course* you will build a modern computer system, from the ground up. We?ll divide this fascinating journey into six hands-on projects that will take you from constructing elementary logic gates all the way through creating a fully functioning general purpose computer. In the process, you will learn - in the most direct and constructive way - how computers work, and how they are designed.
  • What you?ll need:
  • This is a self-contained course: all the knowledge necessary to succeed in the course and build the computer system will be given as part of the learning experience. Therefore, we assume no previous computer science or engineering knowledge, and all learners are welcome aboard. You will need no physical materials, since you will build the computer on your own PC, using a software-based hardware simulator, just like real computers are designed by computer engineers in the field. The hardware simulator, as well as other software tools, will be supplied freely after you enroll in the course.
  • Course format:
  • The course consists of six modules, each comprising a series of video lectures, and a project. You will need about 2-3 hours to watch each module's lectures, and about 5-10 hours to complete each one of the six projects. The course can be completed in six weeks, but you are welcome to take it at your own pace. You can watch a TED talk about this course by Googling "nand2tetris TED talk".
  • *About Project-Centered Courses: Project-centered courses are designed to help you complete a personally meaningful real-world project, with your instructor and a community of learners with similar goals providing guidance and suggestions along the way. By actively applying new concepts as you learn, you?ll master the course content more efficiently; you?ll also get a head start on using the skills you gain to make positive changes in your life and career. When you complete the course, you?ll have a finished project that you?ll be proud to use and share.
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Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
 at 
Coursera 
Curriculum

Introduction

Unit 0.0: Introduction

Unit 0.1: The Road Ahead

Unit 0.2: From Nand to Hack

Unit 0.3: From Hack to Tetris

Unit 0.4: Project 0 Overview

Module 0: Introduction Roadmap

Unit 1.1: Boolean Logic

Unit 1.2: Boolean Functions Synthesis

Unit 1.3: Logic Gates

Unit 1.4: Hardware Description Language

Unit 1.5: Hardware Simulation

Unit 1.6: Multi-Bit Buses

Unit 1.7: Project 1 Overview

Unit 1.8: Perspectives

Module 1: Boolean Functions and Gate Logic Roadmap

Promo Video

Course Overview

Textbook

FAQ

Boolean Arithmetic and the ALU

Unit 2.1: Binary Numbers

Unit 2.2: Binary Addition

Unit 2.3: Negative Numbers

Unit 2.4: Arithmetic Logic Unit

Unit 2.5: Project 2 Overview

Unit 2.6: Perspectives

Module 2: Boolean Arithmetic and the ALU Roadmap

Memory

Unit 3.1: Sequential Logic

Unit 3.2: Flip Flops

Unit 3.3: Memory Units

Unit 3.4: Counters

Unit 3.5: Project 3 Overview

Unit 3.6: Perspectives

Module 3: Memory Roadmap

Machine Language

Unit 4.1: Machine Languages: Overview

Unit 4.2: Machine Languages: Elements

Unit 4.3: The Hack Computer and Machine Language

Unit 4.4: Hack Language Specification

Unit 4.5: Input / Output

Unit 4.6: Hack Programming, Part 1

Unit 4.7: Hack Programming, Part 2

Unit 4.8: Hack Programming, Part 3

Unit 4.9: Project 4 Overview

Unit 4.10: Perspectives

Module 4: Machine Language Roadmap

Computer Architecture

Unit 5.1: Von Neumann Architechture

Unit 5.2: The Fetch-Execute Cycle

Unit 5.3: Central Processing Unit

Unit 5.4: The Hack Computer

Unit 5.5: Project 5 Overview

Unit 5.6: Perspectives

Module 5: Computer Architecture Roadmap

Assembler

Unit 6.1: Assembly Languages and Assemblers

Unit 6.2: The Hack Assembly Language

Unit 6.3: The Assembly Process - Handling Instructions

Unit 6.4: The Assembly Process - Handling Symbols

Unit 6.5: Developing a Hack Assembler

Unit 6.6: Project 6 Overview: Programming Option

Unit 6.6B: Project 6 Overview: Without Programming

Unit 6.7: Perspectives

Module 6: Assembler Roadmap

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Build a Modern Computer from First Principles: From Nand to Tetris (Project-Centered Course)
 at 
Coursera 

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