University of Pennsylvania - Gamification
- Offered byCoursera
Gamification at Coursera Overview
Duration | 20 hours |
Start from | Start Now |
Total fee | Free |
Mode of learning | Online |
Difficulty level | Beginner |
Official Website | Explore Free Course |
Credential | Certificate |
Gamification at Coursera Highlights
- Earn a Certificate of completion from University of Pennsylvania on successful course completion
- Get unlimited access to the course content
- 36% started a new career after completing these courses
- 33% got a tangible career benefit from this course
- 13% got a pay increase or promotion
- Shareable certificate
Gamification at Coursera Course details
- This course is designed for anyone who wants to learn about the concepts of digital game design techniques
- Learn the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively
- Learn how game designers approach their craft, and how to see any situation through the lens of game design
- Learn how to break down a game into its constituent parts and apply them to create gamified systems.
- This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach's book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.
Gamification at Coursera Curriculum
Week 1:Gamification and Games
Gamification is a new field, but games are ancient. In this first module, we'll look at what gamification is, why organizations are applying it, and where it comes from.
Week 2:Deconstructing Games
What exactly does it mean to apply game design principles in non-game contexts?
Week 3:Motivation and Psychology
Gamification is a technique for motivation, so it ties very directly into psychology. This unit introduces the major psychological concepts relevant to gamification.
Week 4:Design
Gamification done well is a form of design. This module describes the design process and provides a six-step framework to apply to any gamification project.