

UC Irvine - Emerging Trends & Technologies in the Virtual K-12 Classroom
- Offered byCoursera
- Public/Government Institute
Emerging Trends & Technologies in the Virtual K-12 Classroom at Coursera Overview
Duration | 7 hours |
Total fee | Free |
Mode of learning | Online |
Official Website | Explore Free Course |
Credential | Certificate |
Emerging Trends & Technologies in the Virtual K-12 Classroom at Coursera Highlights
- Shareable Certificate Earn a Certificate upon completion
- 100% online Start instantly and learn at your own schedule.
- Course 2 of 5 in the Virtual Teacher Specialization
- Flexible deadlines Reset deadlines in accordance to your schedule.
- Approx. 7 hours to complete
- English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Javanese, Russian, English, Spanish
Emerging Trends & Technologies in the Virtual K-12 Classroom at Coursera Course details
- Welcome to Emerging Trends and Technologies in K-12! This course will help you evaluate and implement technology in the most useful way within your virtual classroom setting. We will discuss the possibilities and challenges of using technology in fully online environments, although many of the ideas can be applied to blended and traditional environments as well.
- This course is focused on emerging trends and technologies, specifically for K-12 instructors. Most of the content will be aimed at high school-aged students in the U.S., or ages 13-18 in other countries. Due to the nature of some of the internet-based technologies, young students are required to be 13 or older to participate. That said, many of the examples we discuss can apply to younger ages.
- This course is focused on virtual education. In other words, blended or fully online teaching and learning experiences. Nevertheless, you can apply the concepts to a traditional class, adult education, and higher education. Lastly, please note that many of the examples will be U.S. based.
- Upon completing this course, you will be able to:
- ? Define educational technology's role in supporting the virtual environment.
- ? Identify and evaluate existing and emerging technologies for virtual course instruction or curriculum development.
- ? Use collaborative learning tools to design and assess learning activities.
- ? Use game-based strategies to deepen student engagement in virtual courses.
- ? Research, evaluate, and employ open content in virtual education.
- ? Debate the role of MOOCs in virtual K-12 education.
Emerging Trends & Technologies in the Virtual K-12 Classroom at Coursera Curriculum
Module 1
About this Course
Pre-Course Survey
Introduction
The Role of Educational Technology
Different Types of Educational Technologies
Evaluating and Implementing Educational Technologies
The Role of Education Technology
Different Types of Educational Technologies
Evaluating and Implementing Educational Technologies
The Role of Educational Technology in K-12 Virtual Education
Module 2
Learning Management Systems
Common Features of Learning Management Systems
Best Practices for Using Learning Management Systems
Overview of Learning Management Systems (LMS)
Asynchronous and Synchronous Discussions
Collaborative Tools
Collaborative Technologies in Virtual Education
Module 3
Gamification and Game-based Learning
Minecraft, Scratch, and eSports for Learning
Augmented Reality and Wearable Tech
Gamification and Game-Based Learning
Minecraft, Scratch, and eSports for Learning
Augmented Reality and Wearable Technology
Game-based Learning & Badges in Virtual Education
Module 4
Open Education Interview with Larry Cooperman
Open Educational Resources
Massive Open Online Courses (MOOCs)
Open Science Resources
Open English Language Arts Resources
Open Math Resources
Open Educational Resources (OER?s)
Massive Open Online Courses (MOOC?s)
Open Science, English Language Arts, and Math Resources
Message from UC Irvine Division of Continuing Education
Post-Course Survey
Open Content in Virtual Education
Other courses offered by Coursera
Student Forum
Useful Links
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