

MA Concept Art
MA Concept Art at Hertfordshire University Overview
Duration | 1 year |
Tuition & Fees | ₹21.83 Lakh Get Fees details |
International Students Admission Website | Go to Website |
Official Career Service Website | Go to Website |
Course Level | PG Degree |
MA Concept Art at Hertfordshire University Fees
The fee breakup of the University of Hertfordshire MA Concept Art includes the first-year tuition fee and cost of living. The cost of living will include expenses like rent for accommodation, meals, and other utilities. The first-year tuition fees MA Concept Art is Pound 17,250 (INR 2,230,425). Students must note that the total expenses are subject to vary, depending on the additional charges set by the University of Hertfordshire. Students can check the table given below to know more about University of Hertfordshire MA Concept Art fee breakup.
| Fees components | Amount (for 1 year) |
|---|---|
| Tuition & fees | INR 21,83,454 |
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MA Concept Art at Hertfordshire University Entry Requirements
- No specific cutoff mentioned
- 50%
- Minimum 2.2 degree in a relevant field (applicants with degrees in non-related subjects may be considered) plus an online portfolio which demonstrates an appropriate level of relevant skills. Accreditation of professional experience may be possible for practitioners without a degree.

Calculate your score and check your eligibility at over 2000+ universities.
- No specific cutoff mentioned

Calculate your score and check your eligibility at over 2000+ universities.
- No specific cutoff mentioned
- Marks - 6.5/9
- IELTS score of 6.5 overall with at least 5.5 in all componen
- No specific cutoff mentioned
MA Concept Art at Hertfordshire University Rankings
| Rank | Rank Publisher |
|---|---|
| #501 |
University of HertfordshireStudents Ratings & Reviews
- 59% students never faced discrimination in this university
MA Concept Art at Hertfordshire University Highlights
- This MA Concept Art degree meets the needs of the film, games and animation industries which have evolved dramatically over the years; moving away from the days of the solo practitioner to become a growing global market where large teams of artists work in unison to create content for the next generation of technologies




