Animation
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New answer posted
8 years ago
Contributor-Level 10
Having said that, I do see some advantages to hand-drawn frames. However, specific they may be:
1. The ability to capture some specific motion in a frame-by-frame drawn animation, cannot sometimes be matched by some software blindly interpolating between keyframes. Despite the amount
New answer posted
8 years ago
Contributor-Level 10
Have you seen Bombay Velvet?
Many outdoor shots in the film are complete VFX.
Here are some pictures worth observing.
Animation studio was Prana Studios.
The main shot of Bombay Velvet: The club around which the film revolves.
One last point: VFX doesn't always mean dinosaurs and robot and aliens. The main point of a film should be to make it realistic. That is the sole reason why a fantasy feel-good film like Forrest Gump feels so real.
Animation and VFX also serve another purpose.
To make things look convincing.
To put it simply most of the directors here lack imagination. We have MBA from IIM serving as the
New answer posted
8 years ago
Contributor-Level 10
Animation designers, also referred to as animators, create the visual effects and animation featured in video games, movies and TV shows, as well as on websites. Created from computer software programs, 2D or 3D animations are used to replicate the features and movements of people, animals, places and things to tell a story or advertise a product. Animators often work long weeks and nights. Working weekends might also be necessary to meet deadlines.
Let's take a look at the steps needed to become an animation designer.
Step 1: Learn to draw
An animation is based on traditional drawing skills, so aspir
New answer posted
8 years ago
Contributor-Level 10
2. Quality of faculty: Take your time deciding if your teachers are qualified and experienced enough to mentor and tra
New answer posted
8 years ago
Contributor-Level 10
In the absence of that information, I'll assume that you wish to pursue 3D animation, the type that you see these days from the likes of Pixar, Disney, etc.
If so, then you will not be required to have good drawing skills. Instead, you'll probably need to study the art of acting more than anything else.
A 3D animator is different from a traditional (2D) animator in that while the latter was required to draw individual plates/cels, the former is usually handed a model by another artist (a modeller) for animation.
Here is a description of the stages in the cre
New answer posted
8 years ago
Contributor-Level 10
Products in the leader quadrant are rated highly by G2. Crowd users and have substantial market presence scores. Leaders include: Cinema 4D, 3Ds Max Design, and Maya.
Good performers are highly rated by their users but have not yet achieved the market share and scale of the Leaders. High performers include: Thea Render, Blender, and KeyShot.
Contenders have significant market presence and resources, but have received below aver
New answer posted
8 years ago
Contributor-Level 10
New answer posted
8 years ago
Contributor-Level 10
Degree level: Post-secondary education is not required but can be helpful; medical illustrators need postgraduate training.
Degree field: Art-related program, medical illustration
Experience-Years of experience creating images; a portfolio to show prospective employers may be required.
Key Skills-Creativity and ability to market and sell your work, familiarity with several software programs, including Adobe Photoshop and Adobe Illustrator.
Salary (2017)-$45,080 (average salary for fine artists, including illustrators).
New answer posted
8 years ago
Scholar-Level 17
New answer posted
8 years ago
Contributor-Level 10
If you have learned 3DS Max for animation then you can join animation studios.
If you do renders on 3Ds max then you can contact a lot of firms that are in need of 3D visuals, like architectural firms, interior designers, etc.
You can also become a teacher at a 3DS max teaching institute.
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