Animation

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New answer posted

3 months ago

0 Follower 20 Views

R
Rashmi Karan

Contributor-Level 9

The main difference between these two programmes is the length of study and depth of creative study-
BSc in Animation (3 years): It is a technical course with a strong emphasis on execution in animation and visual effects. 
BDes in Animation (4 years): A more general course with a strong emphasis on creative thinking and artistic theory. While technical skills are taught, there is an extra year to explore the "art" of storytelling and conceptualisation in detail.
In summary, a BSc in Animation is more technical, whereas a BDes in Animation is more on the creative side.

New answer posted

3 months ago

0 Follower 17 Views

R
Rashmi Karan

Contributor-Level 9

Yes, the animation programmes at LPU are designed to make students "job-ready" from day one through a highly practical, industry-aligned approach-
Hands-on Learning: Students spend significant time in high-tech labs mastering professional software like Maya and Adobe Suite.
Expert Collaboration: The curriculum is regularly updated in partnership with industry experts to match current studio standards.
Professional Exposure: Learning includes live projects and workshops led by professionals from top-tier animation houses.
Portfolio Building: The programme ensures every student develops a professional portfolio to showcase their talent to po

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New answer posted

3 months ago

0 Follower 19 Views

M
Manjot singh

Contributor-Level 8

At Lovely Professional University (LPU), a variety of animation-related courses are offered at undergraduate, postgraduate, and doctoral levels. At the undergraduate level, students can pursue programs like B.Des in Animation and VFX (4 years) and B.Sc in Animation and VFX Design (3 years), which focus on areas such as 2D/3D animation, visual effects, motion graphics, and digital design. At the postgraduate level, LPU offers M.Sc in Animation and VFX Design and M.Des in Animation and VFX, which provide advanced training in animation production, film-making, and visual storytelling. Additionally, for research-oriented students, there is

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New answer posted

3 months ago

0 Follower 7 Views

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Miss kaur

Contributor-Level 6

LPU's animation programs integrate storytelling as a core foundation, starting with early semesters that cover storyboarding, concept art, and narrative principles alongside drawing and design basics.
Progression includes applying these skills in 3D character animation, motion graphics, and VFX projects using tools like Maya and After Effects.
This hands-on approach ensures practical narrative development throughout, preparing students for industry demands without hype.

New answer posted

3 months ago

0 Follower 59 Views

Shiksha Ask & Answer
Pradeep Yadav

Beginner-Level 2

You should pass with atleast 50% in any stream in 12th from any board 

New answer posted

3 months ago

0 Follower 10 Views

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MD H Akhtar

Beginner-Level 1

The Animation, VFX and Gaming programme at chandigarh University is a 3-4 year undergraduate course for students who have completed +2 grade. The average tuition fee is around 80,000 to 90,000 Rupees per semester, making the total course fee approximatly 6-7 Lakh. Additional charges such as examination fees, hostel fees, and other academic expenses may be charged separately by the University.

Scholarship may also be available through the CUCET entrance exam based on merit.

New answer posted

3 months ago

0 Follower 13 Views

M
Miss kaur

Contributor-Level 6

LPU offers structured studio‑style training for animation students through its dedicated animation and multimedia department, which focuses on practical, project‑based learning. The curriculum includes regular hands‑on work in computer labs and design studios equipped with industry‑standard software, giving students exposure to real‑world workflows in areas like 2D/3D animation and visual effects. Short‑ and long‑term training modules are woven into the programme to build technical proficiency and creative problem‑solving, while industry experts occasionally conduct workshops and live projects. This combination of studi

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New answer posted

3 months ago

0 Follower 7 Views

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Miss kaur

Contributor-Level 6

Animation students at LPU get hands-on experience through real-world projects woven into the curriculum, like crafting short films, 3D animations inspired by live action, and VFX designs using tools such as Maya or Blender. These assignments make up a big chunk of learning, around 50 percent, focusing on creation over exams to build practical skills in graphics, gaming, and multimedia. Student works, including collaborative visual art and digital media pieces, often get showcased in competitions, helping sharpen industry-ready talents without heavy theory. This setup supports steady growth in a supportive environment.

New answer posted

3 months ago

0 Follower 11 Views

M
Miss kaur

Contributor-Level 6

Animation courses at LPU cover industry-standard tools like Maya for 3D modeling and animation, Adobe After Effects and Premiere for compositing and video editing, and Blender for versatile 3D workflows. Students also learn Toon Boom Harmony for 2D animation, Nuke for advanced VFX, and Substance Painter for texturing. These programs emphasize hands-on practice in high-tech labs, building skills in graphics, simulation, and dynamics applicable to gaming and film. The curriculum aligns with current media demands as of 2026.

New answer posted

3 months ago

0 Follower 10 Views

S
Sampreet Kaur

Beginner-Level 1

LPU provides scholarships through phased admissions and LPUNEST performance for animation courses like B.Des. in Animation and VFX. Early Phase-I applications, typically until April, secure higher scholarship brackets up to 50% off programme fees based on qualifying exam scores or test results. Later phases offer reduced amounts, effectively rewarding prompt enrollment. Eligibility requires 60% in 10+2 with Physics, Math, and English, subject to LPUNEST or JEE Main/CUET. International students get Early Decision Benefit waivers valid till March 31, 2026.

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