Game design
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New answer posted
6 years agoNew answer posted
6 years ago
Scholar-Level 18
Eligibility: - The basic eligibility for admissions in the Bachelor of Design is 10+2 from any stream, (State Boards AISSCE/ IB/ ISC) the students have to clear the admission process comprising of Design Aptitude test followed by studio test & personal interview.
The following are the admission schedule:-
1. Form submission date: 28 Feb-2019
2. Design Aptitude Test: 7th April 2019
3. Result of DATE: 22nd April 2019
4. B. Des Studio Test & Interview: 13th to 18th May 2019
5. B. Des Final list: 20th May 2019
Good Luck.
New answer posted
6 years ago
Scholar-Level 18
New answer posted
6 years agoGuide-Level 14
The placement records of this institute is not available online. I would advise you to request the insttiute for the same.
New answer posted
6 years agoScholar-Level 16
New answer posted
6 years ago
Scholar-Level 18
Eligibility for B.Sc: Students seeking admission in ICAT for B.Sc program should have an educational level equivalent to a pass in high school (10 + 2 years of schooling). This includes those who have completed 3 years of Diploma from a recognized University or Government after completing 10th Std.
Further admission for Under Graduate programs is based on Aptitude Test and Personal Interview.
So,
New answer posted
6 years agoGuide-Level 14
There are three most common pathways to enter the game industry: as a programmer, as an artist, or as a tester. I wouldn't really recommend the third route.
1. Get a degree
The first step is to get a four-year degree. If you're interested in programming, get a Computer Science Engineering degree. If you're interested in art, get a degree in Fine Arts. If you are into writing, get a degree in English / Literature. (Some o
New question posted
6 years agoNew answer posted
6 years ago
Contributor-Level 8
Game designers are specialized software developers who visualize, plan and help design the creation of video and computer games. Game designing involves defining the structure for the game, its layout, setting, how the game would flow, and all constituent elements such as characters, vehicles, the interface and the modes how the elements would work in the game. Yes it would involve theory to be learnt, but that's a fact with all design courses. Theory always give base to your thoughts which you replicate in your designs.
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