Animation at play

Animation at play

2 mins read530 Views 2 Comments
Updated on Feb 18, 2010 05:30 IST

A good artist can put pencil to paper – or work on a computer – and create a mighty superhero. He might admire his work for some time and then file it away.


A gaming artist is luckier. He brings his characters to life – making them play, fight battles, vanquish enemies – do whatever he wants. It was this desire to create worlds of fantasy that drew Sahil Mathur, an artist at Dhruva Interactive, an animation company in Bangalore, to gaming. “I was so passionate about gaming and animation that I chucked the idea of becoming an IIT engineer,” he says.


Making a video game is as interesting as playing it. “When you show the blueprint of the game to your team leader, it has to be projected as a complete source of entertainment even when it exists in the form of a few sketches on a piece of paper,” says Mathur.


Gaming is about entertainment and only very technically sound people can create interesting content.


“The work combines art and technology,” says Vishal Gondal, CEO of India Games.


Not everyone has the talent to undergo an animation/gaming course and become a gaming artist. You must have an artistic bent of mind, says Bijoy Thomas, an art director at Dhruva Interactive.


There was a time when we would play video games at either game parlours or on our PCs. Over the last decade, however, there has been a spurt in newer technologies and mediums supporting the gaming industry, like smart phones, networking sites, consoles like Xbox and Sony PlayStation.


Regardless of the nature of the game, it’s indeed a mammoth task to develop one. It takes a team hard labour for days on end to design a game. “It means working late every night until the project gets over. You have to take care of each and every detail of the game. If it’s about car racing, you should have some knowledge of car engines,” says Vivin Chand, faculty member, MAAC, Preet Vihar branch, New Delhi. Similarly, when it’s a game of cricket, you have to factor ball size, weight of bat and the speed at which it strikes the ball. But all this detailing counts at the stage of programming when the game is put through a game-engine software manned by technically proficient hands.


Most of the game development work is outsourced to India from the US, UK or Korea and companies here work at the execution level. They are given the blueprint of a game and have to develop the idea, execute it and send the work back to the clients. Some companies, however, develop the entire game from the concept-building stage to post-production.


A country where gaming is expected to get on the fast track soon, India had its first national-level game developers’ summit in Hyderabad three months ago, where industry gurus mulled over gaming growth trends and patterns in the country. With some luck, we could have a huge gaming industry at par with the IT sector here soon.

Author: Vimal Chander Joshi

Date: 18th Feb., 2010


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Comments

(2)

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monica

2010-05-18 13:39:52

i wish i could be a game designer, and make all these ideas alive to make them available to all ,of course me.is it possible for anyone to get a chance in this field which type of background is required for game designing,i have just completed my web designing course

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princesanjay

2010-02-24 08:42:50

Good, Mario is the only game which satisfied to all level age group people and full of entertainment. But still there is no indian game yet make a mark in this field while we have a tremendous game culture like vikram & beital for funny and horro game, Ravana, Krishna for intectual gaem, bhim for

...Read more

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