
The product of two vectors can be either a dot product (also called a scalar product) or a cross product (also called a vector product). The dot product results in a scalar (a single number), while the cross product results in another vector.
- Scalar product/Dot product of two vectors
- Properties and Observations
- Vector product (or Cross Product)
- Right-hand Thumb Rule
- Properties and Observations
- Differences Between Scalar Product and Vector Product
- TIPS FOR EXAM PREPARATION
Scalar product/Dot product of two vectors
The scalar product of two non-zero vectors and is denoted by . (read as dot ) is defined as
. = cos θ
Where θ is the angle between and and 0 θ π.
If either = or = , then the angle θ between and is not defined and in this case, we define . = 0.
Properties and Observations
. is always a scalar. That is why, dot product is called scalar product.
. can be positive, negative or zero, according as cos θ is positive, negative or zero.
If and are like vectors (i.e., θ = 0), then . = cos 0 = .
If and are unlike vectors (i.e., θ = π ), then . = cos π = – .
Square of vector is given by = . = cos 0 = .
Scalar product is commutative, i.e., .= . .
Distributivity of scalar product over addition: Let , and be any three vectors, then
.( + ) = . + .
Let and be any two vectors and let be any scalar, then
( . ) = ( ). = .( ).
Let = and = , then
. = ( ) . ( ) = .
For unit vectors , , , we have
. =1 =1 = 1
. = 0 = 0 = 0
. = 0 = 0 = 0
Vector product (or Cross Product)
Let and be two non-zero vectors. Then, vector product (or cross product) of and is denoted by (read as ‘ cross ’) and is defined as = sin θ
Where θ is the angle between and , 0 θ π and is a unit vector perpendicular to the plane containing the vectors and , which is given by ‘ Right-hand Thumb Rule’.
Right-hand Thumb Rule
According to this rule, if we bend the fingers of the right hand in such a way that they point in the direction of rotation from to through the smaller angle between them, then the thumb points in the direction of vector .
If either = or = , then the angle θ between and is not defined and in this case, we define = .
Properties and Observations
is always a vector. That is why, cross product is called vector product.
If and are like vectors (i.e., θ = 0), then = sin 0 = 0 and = .
If and are unlike vectors (i.e., θ = π ), then = sin π = 0 and = .
Vector product is not commutative, i.e. , ≠ .
= sin θ = and direction of is opposite to that of .
Thus, = – .
Distributivity of Vector Product over Addition: Let , and be any three vectors, then ( + ) = + .
Let and be any two vectors and let be any scalar, then
( ) = ( ) = ( ).
For unit vectors , , , we have
= = =
= = =
= – = – = – .
Let = and = , then
= ( ) ( )
= ( ) + ( ) + ( )
= 0 – – + 0 + + – + 0
= ( – ) – ( – ) + ( – )
=
Differences Between Scalar Product and Vector Product
Dot product: Result is a scalar, involves cosine of the angle.
Cross product: Result is a vector, involves sine of the angle, and a direction perpendicular to both input vectors.
TIPS FOR EXAM PREPARATION
1) Dot Product (Scalar Product)
a) The dot product of two vectors, denoted by a ⋅ b, is a scalar quantity calculated by multiplying the magnitudes of the two vectors and the cosine of the angle between them.
b) Formula: a ⋅ b = |a| |b| cos θ, where |a| and |b| are the magnitudes of vectors a and b, and θ is the angle between them.
c) Result: The dot product is a scalar (a single number).
2) Cross Product (Vector Product):
a) The cross product of two vectors, denoted by a × b, is a vector quantity that is perpendicular to both of the original vectors.
b) Formula: a × b = |a| |b| sin θ n̂, where |a| and |b| are the magnitudes of vectors a and b, θ is the angle between them, and n̂ is a unit vector perpendicular to both a and b.
c) Direction: The direction of the resulting vector is determined by the right-hand rule.
d) Result: The cross product is a vector.
3) . is always a scalar. That is why, dot product is called scalar product.
can be positive, negative or zero, according as cos θ is positive, negative or zero.
4) If and are like vectors (i.e., θ = 0), then . = cos 0 = .
5) If and are unlike vectors (i.e., θ = π ), then . = cos π = – .
6) Square of vector is given by = . = cos 0 = .
7) Scalar product is commutative, i.e., . = . .
is always a vector. That is why, cross product is called vector product.
8) If and are like vectors (i.e., θ = 0), then = sin 0 = 0 and = .
9) If and are unlike vectors (i.e., θ = π ), then = sin π = 0 and = .
10) Vector product is not commutative , i.e., ≠
.
= sin θ = and direction of is opposite to that of .
Thus, = – .
Maths Vector Algebra Exam
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